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Key Features Plastic tiles with sculpted details to use with Warhammer Underworlds Represent blocked line of sight and lethal hexes – important in-game rules Push-fit, with no glue required, and supplied on pre-coloured plastic
$35.00
Key Features Hunt your prey through the Beastgrave with this fast and resilient warband Upgrade any deck with a host of new Universal cards Add two new units to your Flesh-eater Courts army, with free downloadable warscrolls
$30.00
Key Features A Khorne Bloodbound warband to expand your games of Warhammer Underworlds 5 push fit plastic miniatures and 60 cards Includes universal cards, usable by any Warhammer Underworlds warband
$30.00
Key Features Master magic and combat alike with one of the most flexible warbands in Warhammer Underworlds Upgrade any deck with a host of new Universal cards Add two new units to your Sylvaneth army with free downloadable warscrolls
$30.00
Key Features A Stormcast Eternals warband to expand your games of Warhammer Underworlds 3 push-fit plastic miniatures and 60 cards Includes Universal cards, usable by any Warhammer Underworlds warband
$30.00
Guest edited by Glug Glottington, this is the third issue of Spike! Journal. Covering Nurgle teams, with a veritable host of brand-new content for Blood Bowl, this is sure to be a must-have for Chaos coaches... Contained in the 36-page journal: - Papa Nurgle’s Favoured Players: details and background on those teams dedicated to Nurgle, the most bizarrely cheerful of the Chaos gods. You’ll learn how they play, how they look and how they gleefully spread their rot and filth all over the pitch, with a focus on The Diseased Destroyers, Bile-City Blightkings, The Subterranean Slimeballs, and The Plaguebearers; - Chat With the Rat: ace Skaven reporter Hackspit ‘the Scribbler’ Quillchewer talks with Bilerot Vomitflesh about being a follower of Nurgle, and asks: just where is the Garden of Nurgle?; - Star Player Spotlight: – a detailed profile of Bilerot Vomitflesh, who can play for Nurgle and Chaos Chosen teams. Includes his in-game cost, stats and skills, and career ‘highlights’; - Dirt From the Dugout: Spike! Journal interviews gossip columnist Mindy Piewhistle about the rivalry between the Dark Gods, and learns maybe a little more than they’d like about some insidious locker room shenanigans; - Nurgle Playbook: an Introduction to coaching Nurgle teams, including an overview of the strengths of their team, advice on tactics, set-ups, and examples of the skills you can give to different positions; - Star Player Spotlight: a grisly profile of Bulla Shardhorn, a pox-ridden beast who can play for Chaos Renegade, and Nurgle teams. Includes his in-game cost, stats and skills, and career highlights; - Star Player Spotlight: a profile of Tolly Glocklinger, a former circus strongman (which is excellent) who can play for Nurgle teams. Includes his in-game cost, stats and skills, and career highlights; - The Glittering Prizes: an overview of the recent history of Blood Bowl taking a closer look at many of the minor leagues and tournaments that have sprung up after the collapse of the NAF, becoming regular fixtures; - Sideline Assistance: a trio of rotten new inducements for Nurgle, Chaos Chosen, and Chaos Renegade Blood Bowl teams. Plague Doctors, Cavorting Nurglings and Horticulturalists of Nurgle are available – none of them do anything especially pleasant…; - Mighty Blow!: tales of sporting glory from the career of all-time Star Player Bob Bifford, presented as an all-new comic strip drawn by the legendary Blood Bowl illustrator Pete Knifton, and written by official Spike! Journal sports-scribe Nick Kyme.
$12.50
Covering the Dark Elves, with a veritable host of brand-new content for Blood Bowl. Contents include details and background on the Dark Elves, one of the most enigmatic and stylish races to ever set foot on the Blood Bowl pitch, an introduction to coaching Dark Elves and spotlight on Star Players.
$12.50
Compiling together the 2 Death Zone Seasons available so far, with some fantastic content from White Dwarf articles content added on, this is an essential book for every Blood Bowl coach. Contained in the 140-page hardback: Official League rules! This is a guide to running a Blood Bowl league, taking you through drafting and maintaining teams, dealing with casualties, earning and spending Star Player points, playoffs and continuing into new seasons. Includes a blank roster/match record sheet; Optional League rules! With these, you can handicap the amount of gold that top-flight teams earn, keep Star Players around longer, earn sponsorship deals (as long as you don’t mind being a dirty shill), bring in infamous referees, cheerleader and coaching staff, use different balls (some of which are a bit… explodey), and set up exhibition matches; 12 Star Players! Barik Farblast, Glart Smashrip, Kreek Rustgouger, Horkon Heartripper, The Swift Twins, Bo Gallanté, Willow Rosebark, Karla Von Kill, Helmut Wulf, Ripper Bolgrot, Scrappa Sorehead, and Madcap Miggz are all in here, ready to play for your team (for a price); Hall of Fame! The Bright Crusaders, Orcland Raiders, Warpfire Wanderers, The Greenboyz, The Grudge Bearers, The Celestial Comets, The Chaos All-Stars, and The Underworld Creepers are featured in this illustrious, glorious Hall, along with their history and team rosters; More Stuff! Alternate rules for using Special Play cards, a compendium of player skills, an OFFICIAL reference for the teams available to play, a summary of all the Star Players and a selection of weather tables, all in one handy place; An FAQ! This provides clarity on a number of rules based on feedback from the Blood Bowl community.
$50.00
A double-sided card Blood Bowl pitch, complete with matching dug-outs, this is the perfect place for your Goblin teams to play. One side features a slightly worse for wear grass (and mud) pitch, covered in craters and debris – it’s even sprouting mushrooms. The other side is the same pitch after an extremely heavy rainfall – it’s completely waterlogged, and some unfortunate Goblins have drowned in the craters. The dug-outs are themed to match, and feature score trackers, reserves, Knocked Out and Serious Injury boxes, Down trackers for both halves, and a re-roll tracker. The pitch is made to the same specifications as the board included with the Blood Bowl boxed game, and includes rules for play on a waterlogged pitch.
$38.00
A double-sided card Blood Bowl pitch, complete with matching dug-outs, this is the perfect place for your Nurgle teams to play. One side represents a beautiful*, flowering** Garden of Nurgle, with plants and trees gaily littering the pitch and maggots cheerily infesting the end zones; the other side is, uh, ‘self-fertilised’ – due to this there are far more hazards in place, with betoothed plants, pools of slime and a great big horrible tentacle waving about. The dug-outs are themed to match, and feature score trackers, reserves, Knocked Out and Serious Injury boxes, Down trackers for both halves, and a re-roll tracker. The pitch is made to the same specifications as the board included with the Blood Bowl boxed game, and includes rules for play with the sticky plant life trying to hinder your match.
$38.00
A double-sided card Blood Bowl pitch, complete with matching dug-outs, this is the perfect place for your Elven Union teams to play. One side features a perfectly manicured grass pitch with an Elven Union symbol delicately mown into the centre, the other is a frozen field entirely covered in ice by the swirling winds of magic. The dug-outs are themed to match, with opulent marble boxes and gems everywhere – they feature score trackers, reserves, Knocked Out and Serious Injury boxes, Down trackers for both halves, and a re-roll tracker. The pitch is made to the same specifications as the board included with the Blood Bowl boxed game, and includes rules for playing on a frozen pitch.
$38.00
A double-sided card Blood Bowl pitch, complete with matching dug-outs, this is the perfect place for your Dark Elves teams to play. One side represents a pitch aboard a corsair vessel peacefully sailing the calm azure seas – the other side is a touch more fraught, as an enormous sea monster – a kraken, attracted by the roar of the crew – is dragging the vessel down, soaking the pitch with slippery brine and hampering plucky players with its questing tentacles. The dug-outs are themed to match, and feature score trackers, reserves, Knocked Out and Serious Injury boxes, Down trackers for both halves, and a re-roll tracker. The pitch is made to the same specifications as the board included with the Blood Bowl boxed game, and includes rules for play with the bothersome aquatic pest trying to hinder your match.
$38.00
Necromunda: Underhive contains a number of Tactics cards, which can be used to represent the myriad tricks and schemes employed by the gangs. Expand your games of Necromunda: Underhive – whichever gang you play – with this set of 26 extra cards. Included: 8 Escher Tactics cards, which are for the exclusive use of the Escher gang; 12 Gang Tactics cards, which can be used by any gang in Necromunda: Underhive; 6 blank Fighter cards – perfect for the Champions and Leaders in your gang deck, these have been stamped with the House Escher crest.
$15.00
Each pack contains 10 Necromunda bases, with designs supplied at random.
$6.50
Assemble your own Goliath gang – or add to the miniatures found in the Necromunda: Underhive box – with this set of 10 plastic miniatures. They’ve been designed to provide you with a huge amount of variety and options in assembly, meaning every gang will be unique. Included: - 10 bodies – 2 each of 5 unique designs – each wearing furnace plate armour. These have been designed with specific weapon options in mind, though of course you are free to model them as you see fit; - 20 heads – 2 each of 10 unique designs – 4 featuring respirator masks. There are 10 mohawks, which can fit onto whichever head you choose; - 10 chest plates, in 5 unique designs, with shoulder pads and leg plates for each miniature; - Weapons! There are quite a lot of these: 2 brute cleavers, 2 pud-jackers, 4 stub cannon, 2 combat shotguns, 2 ‘Renderizer’ serrated axes, 2 automatic grenade launchers, 2 power hammers, 2 plasma combi-stubbers, 2 ‘Krumper’ rivet cannon and 2 stub guns are included, along with additional frag and krak grenades, 2 sheathed knives and 4 sets of stim stashes. Supplied with 10 32mm Round bases, which feature sculpted textures that match the game board’s aesthetic.
$42.00
Assemble a Cawdor gang to use in games of Necromunda: Underhive with this set of 10 plastic miniatures. They’ve been designed to provide you with a huge amount of variety and options in assembly, meaning every gang can be unique. Included: - 10 bodies – 2 each of 5 unique designs –covered in the recovered detritus they deem worthy of the Emperor, with candles, ritual bindings and nooses (!) featuring heavily. These have been designed with specific weapon options in mind, though of course you are free to model them as you see fit; - 12 heads – 2 each of 6 unique designs – with a similar selection of recycled equipment; - Weapons! There are quite a lot of these: 2 incendiary charges, 2 flails, 4 skin knives, 2 serrated blades, 4 autopistols, 4 stubbers, 4 autoguns, 2 cult icons, 2 polearms (with attached autogun), 2 heavy crossbows, 2 hand flamers and 2 more polearms (these each feature a blunderbuss lashed to the end). Supplied with 10 25mm Round bases, which feature sculpted textures that match the game board’s aesthetic.
$42.00
This set of ten Corpse Grinder Cultists have been designed to give you a huge amount of variety and options when it comes to assembling them, ensuring that no two cults need ever look the same. This kit is ideal for starting a new cult or adding to an existing one, containing 6 Skinners – including options to build a Butcher (Leader) and a Cutter (Champion) – and 4 Initiates. Butchers, Cutters and Skinners are armed with a brutal array of chain cleavers and rotary flensing saws, while Initiates have access to chain cleavers, boning swords and autopistols. Also included are six 32mm Necromunda round bases and four 25mm Necromunda round bases.
$42.00
The Necromunda Rulebook is your complete guide to gang warfare in the 41st Millennium. Packed with rules, lore, art and content previously only available through Gang War supplements, this book is a must-have for every player, providing an invaluable resource for everything from quick skirmishes to sprawling campaigns. Inside, you’ll find: - A closer look at the lore of the Imperium of Man, the hive worlds that serve it and Necromunda itself, plus the timeline of this iconic world - An overview of the rules looking at the general principles of the game, how gang fighters work and everything you need to learn to get started - The full rules, exploring each phase of the game from movement to close combat - Rules for a host of different game types - from one-off skirmishes and tournament play to sprawling Dominion campaigns - A huge host of scenarios and guidelines for setting up your battlefield, with rules for both close-quarters Zone Mortalis games and using Sector Mechanicus terrain. - A set of powerful tools and rules for Arbitrators to construct their perfect campaign - The full Skills list for Necromunda - A quick reference sheet for checking out your key information at a glance. Compiling both the previous Necromunda Rulebook, rules content from Necromunda supplements so far and the latest FAQs and Errata, this book is your essential companion to gaming- with it, and a copy of Gangs of the Underhive (available seperately), you’ll have all the rules you need to play. If you've always wanted to try Necromunda but never knew where to start, this is your gateway to gang warfare in the underhive.
$60.00
Get the ultimate guide to the youngest of the six clan houses on Necromunda. This 160-page hardback book features the definitive history of the House and rules for fielding the six different types of fighters available to House Goliath – Forge Tyrants, Forge Bosses, Stimmers, Forge-born, Bruisers and Bullies. It is ideal for fans of House Goliath or anyone who wants to delve deeper into the dark side of the underhive. Inside this book, you will find: - House Goliath History and Background: an expansive and extensive background on the House Goliath, includes a timeline of the development of House Goliath over three millennia. - House Goliath Gang List: includes all the rules you need to know in order to field a Goliath Gang in games of Necromunda. - Hangers-on and Brutes: includes rules for hiring Hangers-on and Brutes, including Goliath-specific ones, for your Gang. - Hired Guns: includes rules for using Bounty Hunters, House Agents, and Hive Scum. - Strong Alliances: includes rules for using and forming alliances with three other organisations within Necromunda that House Goliath has connections with, including the Slave Guild, the Narco Guild and House Greim – the Noble House that backs Goliath. - Additional Rules: this section includes new and additional rules usable by House Goliath gangs in games of Necromunda, providing Goliath players a variety of new options, including Skills, Abilities, Gang-specific terrain. - Slave Ogryn Gang History and Background, and Gang List: contains a brief background section on the Slave Ogryn Gang, along with all the rules required to field a Slave Ogryn Gang. - Weapon Reference Chart: contains a comprehensive weapons reference chart for all weapons and wargear available to House Goliath and their Allies. - House Goliath Gang Tactics: contains a D66 table of Goliath Gang Tactics for use in Scenarios. - Dramatis Personae: includes rules for hiring and using six brand new Dramatis Personae characters in your games of Necromunda. This is an expansion to Necromunda – the Necromunda Rulebook is required to use the contents of this book.
$47.00
Necromunda
Deep below the nightmarish, polluted hive cities of Necromunda, in the twisted, dark tunnels of the Underhives, rival gangs fight to the bitter end for personal power, survival and the honour of their Houses.
$112.50
$125.00
Warhammer Underworlds: Nightvault Arcane Hazards (Miniatures)
Key Features Plastic tiles with sculpted details to use with Warhammer Underworlds Represent blocked line of sight and lethal hexes – important in-game rules Push-fit, with no glue required, and supplied on pre-coloured plastic
$35.00
Warhammer Underworlds: Beastgrave – The Grymwatch (Miniatures)
Key Features Hunt your prey through the Beastgrave with this fast and resilient warband Upgrade any deck with a host of new Universal cards Add two new units to your Flesh-eater Courts army, with free downloadable warscrolls
$30.00
Warhammer Underworlds: Nightvault – Garrek’s Reavers (Miniatures)
Key Features A Khorne Bloodbound warband to expand your games of Warhammer Underworlds 5 push fit plastic miniatures and 60 cards Includes universal cards, usable by any Warhammer Underworlds warband
$30.00
Warhammer Underworlds: Nightvault – Ylthari's Guardians (Miniatures)
Key Features Master magic and combat alike with one of the most flexible warbands in Warhammer Underworlds Upgrade any deck with a host of new Universal cards Add two new units to your Sylvaneth army with free downloadable warscrolls
$30.00
Warhammer Underworlds: Nightvault – Steelheart’s Champions (Miniatures)
Key Features A Stormcast Eternals warband to expand your games of Warhammer Underworlds 3 push-fit plastic miniatures and 60 cards Includes Universal cards, usable by any Warhammer Underworlds warband
$30.00
Blood Bowl: Spike! Journal #3 (magazine)
Guest edited by Glug Glottington, this is the third issue of Spike! Journal. Covering Nurgle teams, with a veritable host of brand-new content for Blood Bowl, this is sure to be a must-have for Chaos coaches... Contained in the 36-page journal: - Papa Nurgle’s Favoured Players: details and background on those teams dedicated to Nurgle, the most bizarrely cheerful of the Chaos gods. You’ll learn how they play, how they look and how they gleefully spread their rot and filth all over the pitch, with a focus on The Diseased Destroyers, Bile-City Blightkings, The Subterranean Slimeballs, and The Plaguebearers; - Chat With the Rat: ace Skaven reporter Hackspit ‘the Scribbler’ Quillchewer talks with Bilerot Vomitflesh about being a follower of Nurgle, and asks: just where is the Garden of Nurgle?; - Star Player Spotlight: – a detailed profile of Bilerot Vomitflesh, who can play for Nurgle and Chaos Chosen teams. Includes his in-game cost, stats and skills, and career ‘highlights’; - Dirt From the Dugout: Spike! Journal interviews gossip columnist Mindy Piewhistle about the rivalry between the Dark Gods, and learns maybe a little more than they’d like about some insidious locker room shenanigans; - Nurgle Playbook: an Introduction to coaching Nurgle teams, including an overview of the strengths of their team, advice on tactics, set-ups, and examples of the skills you can give to different positions; - Star Player Spotlight: a grisly profile of Bulla Shardhorn, a pox-ridden beast who can play for Chaos Renegade, and Nurgle teams. Includes his in-game cost, stats and skills, and career highlights; - Star Player Spotlight: a profile of Tolly Glocklinger, a former circus strongman (which is excellent) who can play for Nurgle teams. Includes his in-game cost, stats and skills, and career highlights; - The Glittering Prizes: an overview of the recent history of Blood Bowl taking a closer look at many of the minor leagues and tournaments that have sprung up after the collapse of the NAF, becoming regular fixtures; - Sideline Assistance: a trio of rotten new inducements for Nurgle, Chaos Chosen, and Chaos Renegade Blood Bowl teams. Plague Doctors, Cavorting Nurglings and Horticulturalists of Nurgle are available – none of them do anything especially pleasant…; - Mighty Blow!: tales of sporting glory from the career of all-time Star Player Bob Bifford, presented as an all-new comic strip drawn by the legendary Blood Bowl illustrator Pete Knifton, and written by official Spike! Journal sports-scribe Nick Kyme.
$12.50
Blood Bowl: Spike! Journal #2 (magazine)
Covering the Dark Elves, with a veritable host of brand-new content for Blood Bowl. Contents include details and background on the Dark Elves, one of the most enigmatic and stylish races to ever set foot on the Blood Bowl pitch, an introduction to coaching Dark Elves and spotlight on Star Players.
$12.50
Blood Bowl: The Inaugural Blood Bowl Almanac (Book)
Compiling together the 2 Death Zone Seasons available so far, with some fantastic content from White Dwarf articles content added on, this is an essential book for every Blood Bowl coach. Contained in the 140-page hardback: Official League rules! This is a guide to running a Blood Bowl league, taking you through drafting and maintaining teams, dealing with casualties, earning and spending Star Player points, playoffs and continuing into new seasons. Includes a blank roster/match record sheet; Optional League rules! With these, you can handicap the amount of gold that top-flight teams earn, keep Star Players around longer, earn sponsorship deals (as long as you don’t mind being a dirty shill), bring in infamous referees, cheerleader and coaching staff, use different balls (some of which are a bit… explodey), and set up exhibition matches; 12 Star Players! Barik Farblast, Glart Smashrip, Kreek Rustgouger, Horkon Heartripper, The Swift Twins, Bo Gallanté, Willow Rosebark, Karla Von Kill, Helmut Wulf, Ripper Bolgrot, Scrappa Sorehead, and Madcap Miggz are all in here, ready to play for your team (for a price); Hall of Fame! The Bright Crusaders, Orcland Raiders, Warpfire Wanderers, The Greenboyz, The Grudge Bearers, The Celestial Comets, The Chaos All-Stars, and The Underworld Creepers are featured in this illustrious, glorious Hall, along with their history and team rosters; More Stuff! Alternate rules for using Special Play cards, a compendium of player skills, an OFFICIAL reference for the teams available to play, a summary of all the Star Players and a selection of weather tables, all in one handy place; An FAQ! This provides clarity on a number of rules based on feedback from the Blood Bowl community.
$50.00
Blood Bowl: Goblin Pitch & Dugout Set (Pitch)
A double-sided card Blood Bowl pitch, complete with matching dug-outs, this is the perfect place for your Goblin teams to play. One side features a slightly worse for wear grass (and mud) pitch, covered in craters and debris – it’s even sprouting mushrooms. The other side is the same pitch after an extremely heavy rainfall – it’s completely waterlogged, and some unfortunate Goblins have drowned in the craters. The dug-outs are themed to match, and feature score trackers, reserves, Knocked Out and Serious Injury boxes, Down trackers for both halves, and a re-roll tracker. The pitch is made to the same specifications as the board included with the Blood Bowl boxed game, and includes rules for play on a waterlogged pitch.
$38.00
Blood Bowl (2016 edition): Nurgle Pitch & Dugout Set (2018) (Pitch)
A double-sided card Blood Bowl pitch, complete with matching dug-outs, this is the perfect place for your Nurgle teams to play. One side represents a beautiful*, flowering** Garden of Nurgle, with plants and trees gaily littering the pitch and maggots cheerily infesting the end zones; the other side is, uh, ‘self-fertilised’ – due to this there are far more hazards in place, with betoothed plants, pools of slime and a great big horrible tentacle waving about. The dug-outs are themed to match, and feature score trackers, reserves, Knocked Out and Serious Injury boxes, Down trackers for both halves, and a re-roll tracker. The pitch is made to the same specifications as the board included with the Blood Bowl boxed game, and includes rules for play with the sticky plant life trying to hinder your match.
$38.00
Blood Bowl: Elven Union Pitch & Dugout Set (Pitch)
A double-sided card Blood Bowl pitch, complete with matching dug-outs, this is the perfect place for your Elven Union teams to play. One side features a perfectly manicured grass pitch with an Elven Union symbol delicately mown into the centre, the other is a frozen field entirely covered in ice by the swirling winds of magic. The dug-outs are themed to match, with opulent marble boxes and gems everywhere – they feature score trackers, reserves, Knocked Out and Serious Injury boxes, Down trackers for both halves, and a re-roll tracker. The pitch is made to the same specifications as the board included with the Blood Bowl boxed game, and includes rules for playing on a frozen pitch.
$38.00
Blood Bowl: Dark Elf Pitch & Dugout Set (Pitch)
A double-sided card Blood Bowl pitch, complete with matching dug-outs, this is the perfect place for your Dark Elves teams to play. One side represents a pitch aboard a corsair vessel peacefully sailing the calm azure seas – the other side is a touch more fraught, as an enormous sea monster – a kraken, attracted by the roar of the crew – is dragging the vessel down, soaking the pitch with slippery brine and hampering plucky players with its questing tentacles. The dug-outs are themed to match, and feature score trackers, reserves, Knocked Out and Serious Injury boxes, Down trackers for both halves, and a re-roll tracker. The pitch is made to the same specifications as the board included with the Blood Bowl boxed game, and includes rules for play with the bothersome aquatic pest trying to hinder your match.
$38.00
Necromunda: Underhive – Escher Gang Cards (Cards)
Necromunda: Underhive contains a number of Tactics cards, which can be used to represent the myriad tricks and schemes employed by the gangs. Expand your games of Necromunda: Underhive – whichever gang you play – with this set of 26 extra cards. Included: 8 Escher Tactics cards, which are for the exclusive use of the Escher gang; 12 Gang Tactics cards, which can be used by any gang in Necromunda: Underhive; 6 blank Fighter cards – perfect for the Champions and Leaders in your gang deck, these have been stamped with the House Escher crest.
$15.00
Necromunda 25mm Bases (Bases)
Each pack contains 10 Necromunda bases, with designs supplied at random.
$6.50
Goliath Gang (Miniatures)
Assemble your own Goliath gang – or add to the miniatures found in the Necromunda: Underhive box – with this set of 10 plastic miniatures. They’ve been designed to provide you with a huge amount of variety and options in assembly, meaning every gang will be unique. Included: - 10 bodies – 2 each of 5 unique designs – each wearing furnace plate armour. These have been designed with specific weapon options in mind, though of course you are free to model them as you see fit; - 20 heads – 2 each of 10 unique designs – 4 featuring respirator masks. There are 10 mohawks, which can fit onto whichever head you choose; - 10 chest plates, in 5 unique designs, with shoulder pads and leg plates for each miniature; - Weapons! There are quite a lot of these: 2 brute cleavers, 2 pud-jackers, 4 stub cannon, 2 combat shotguns, 2 ‘Renderizer’ serrated axes, 2 automatic grenade launchers, 2 power hammers, 2 plasma combi-stubbers, 2 ‘Krumper’ rivet cannon and 2 stub guns are included, along with additional frag and krak grenades, 2 sheathed knives and 4 sets of stim stashes. Supplied with 10 32mm Round bases, which feature sculpted textures that match the game board’s aesthetic.
$42.00
Cawdor Gang (Miniatures)
Assemble a Cawdor gang to use in games of Necromunda: Underhive with this set of 10 plastic miniatures. They’ve been designed to provide you with a huge amount of variety and options in assembly, meaning every gang can be unique. Included: - 10 bodies – 2 each of 5 unique designs –covered in the recovered detritus they deem worthy of the Emperor, with candles, ritual bindings and nooses (!) featuring heavily. These have been designed with specific weapon options in mind, though of course you are free to model them as you see fit; - 12 heads – 2 each of 6 unique designs – with a similar selection of recycled equipment; - Weapons! There are quite a lot of these: 2 incendiary charges, 2 flails, 4 skin knives, 2 serrated blades, 4 autopistols, 4 stubbers, 4 autoguns, 2 cult icons, 2 polearms (with attached autogun), 2 heavy crossbows, 2 hand flamers and 2 more polearms (these each feature a blunderbuss lashed to the end). Supplied with 10 25mm Round bases, which feature sculpted textures that match the game board’s aesthetic.
$42.00
Corpse Grinder Cult Gang (Miniatures)
This set of ten Corpse Grinder Cultists have been designed to give you a huge amount of variety and options when it comes to assembling them, ensuring that no two cults need ever look the same. This kit is ideal for starting a new cult or adding to an existing one, containing 6 Skinners – including options to build a Butcher (Leader) and a Cutter (Champion) – and 4 Initiates. Butchers, Cutters and Skinners are armed with a brutal array of chain cleavers and rotary flensing saws, while Initiates have access to chain cleavers, boning swords and autopistols. Also included are six 32mm Necromunda round bases and four 25mm Necromunda round bases.
$42.00
Necromunda: Rulebook (Book)
The Necromunda Rulebook is your complete guide to gang warfare in the 41st Millennium. Packed with rules, lore, art and content previously only available through Gang War supplements, this book is a must-have for every player, providing an invaluable resource for everything from quick skirmishes to sprawling campaigns. Inside, you’ll find: - A closer look at the lore of the Imperium of Man, the hive worlds that serve it and Necromunda itself, plus the timeline of this iconic world - An overview of the rules looking at the general principles of the game, how gang fighters work and everything you need to learn to get started - The full rules, exploring each phase of the game from movement to close combat - Rules for a host of different game types - from one-off skirmishes and tournament play to sprawling Dominion campaigns - A huge host of scenarios and guidelines for setting up your battlefield, with rules for both close-quarters Zone Mortalis games and using Sector Mechanicus terrain. - A set of powerful tools and rules for Arbitrators to construct their perfect campaign - The full Skills list for Necromunda - A quick reference sheet for checking out your key information at a glance. Compiling both the previous Necromunda Rulebook, rules content from Necromunda supplements so far and the latest FAQs and Errata, this book is your essential companion to gaming- with it, and a copy of Gangs of the Underhive (available seperately), you’ll have all the rules you need to play. If you've always wanted to try Necromunda but never knew where to start, this is your gateway to gang warfare in the underhive.
$60.00
Necromunda - House of Chains (Book)
Get the ultimate guide to the youngest of the six clan houses on Necromunda. This 160-page hardback book features the definitive history of the House and rules for fielding the six different types of fighters available to House Goliath – Forge Tyrants, Forge Bosses, Stimmers, Forge-born, Bruisers and Bullies. It is ideal for fans of House Goliath or anyone who wants to delve deeper into the dark side of the underhive. Inside this book, you will find: - House Goliath History and Background: an expansive and extensive background on the House Goliath, includes a timeline of the development of House Goliath over three millennia. - House Goliath Gang List: includes all the rules you need to know in order to field a Goliath Gang in games of Necromunda. - Hangers-on and Brutes: includes rules for hiring Hangers-on and Brutes, including Goliath-specific ones, for your Gang. - Hired Guns: includes rules for using Bounty Hunters, House Agents, and Hive Scum. - Strong Alliances: includes rules for using and forming alliances with three other organisations within Necromunda that House Goliath has connections with, including the Slave Guild, the Narco Guild and House Greim – the Noble House that backs Goliath. - Additional Rules: this section includes new and additional rules usable by House Goliath gangs in games of Necromunda, providing Goliath players a variety of new options, including Skills, Abilities, Gang-specific terrain. - Slave Ogryn Gang History and Background, and Gang List: contains a brief background section on the Slave Ogryn Gang, along with all the rules required to field a Slave Ogryn Gang. - Weapon Reference Chart: contains a comprehensive weapons reference chart for all weapons and wargear available to House Goliath and their Allies. - House Goliath Gang Tactics: contains a D66 table of Goliath Gang Tactics for use in Scenarios. - Dramatis Personae: includes rules for hiring and using six brand new Dramatis Personae characters in your games of Necromunda. This is an expansion to Necromunda – the Necromunda Rulebook is required to use the contents of this book.
$47.00
Necromunda
Necromunda: Underhive (Boxed Game)
Deep below the nightmarish, polluted hive cities of Necromunda, in the twisted, dark tunnels of the Underhives, rival gangs fight to the bitter end for personal power, survival and the honour of their Houses.
$112.50
$125.00
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